Antwort auf den Beitrag "Re:EDIT: Update!" posten:
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>>So lange fasse ich online auch nicht an, [b:keine Lust auf die Spacken die einen ohne Grund umballern] > >Das ist (angeblich) schon sehr viel besser geworden. Vielleicht mal wieder einen Versuch wert!? > >EDIT: Es gibt eine neue Mechanik, die erzieherisch wirken soll: > >[i:Added the ‘Hostility’ system to Red Dead Online that builds upon the changes to player Radar blips from the previous Title Update: > >- Depending on their actions, players will now be labelled with one of three Hostility levels - Low (dark blue Radar blip), Medium (pink) or High (dark red). Your current Hostility level can be seen in the Online Options section of the Player menu. > >- Players with higher Hostility levels will still receive the same punishments as the previous update, causing them to appear at longer distances on the Radar/Map and respawning further away when dying > >- A player’s Hostility level will not be affected when killing players through PvP gameplay such as Showdown Modes or when instructed to via Free Roam Events with PvP elements > >- Players can attack other players with a High Hostility level without any negative changes towards their own Hostility level > >- A player’s Hostility level will slowly reduce over time when not performing any hostile actions towards other players] > >Mehr Infos unter [http://support.rockstargames.com/articles/360022898254/RDR2-Title-Update-1-09-Notes-PS4-Xbox-One] > >Davon ab verstehe ich auch nicht ganz, warum Rockstar keine privaten Lobbies zulässt. Zu wenig Leute online!?
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