Thema: |
|
||
Autor: | Baseman | ||
Datum: | 31.07.23 20:12 | ||
Antwort auf: | Atmos funzt wohl noch nicht richtig von Guy | ||
>Ist wohl also in der Tat auf per-Game-Basis. >Das, was Sony uns da weißmachen will, dass die ach so tolle Tempest Audio Engine grundsätzlich alles in feinstem 3D-Surround berechnet - AM ARSCH! Das Spiel muss Tempest unterstützen, nicht zwingend Atmos. 3D Audio powered by Tempest 3D AudioTech can now be enjoyed by those who own compatible Dolby Atmos-enabled HDMI devices such as soundbars, TVs or home theater systems. Tempest 3D AudioTech specifically renders to the Dolby Atmos audio devices in use – including overhead channels – allowing for even greater levels of immersion in the audioscapes of PS5 games. |
|||
< antworten > | |||