Thema:
Re:Infos zur Xbox Version flat
Autor: TroyMcClure
Datum:01.03.23 13:10
Antwort auf:Re:Infos zur Xbox Version von Pfombo

>>>[https://www.gematsu.com/2023/02/baldurs-gate-iii-xbox-series-version-in-the-works-but-held-back-by-technical-issues]
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>>[https://media.tenor.com/GFabOaIk2o8AAAAd/caroline-flint-i-smell-bullshit.gif]
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>[https://wccftech.com/baldurs-gate-3-team-explains-why-the-game-isnt-launching-on-xbox-consoles-alongside-ps5-and-pc/]
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>Hier steht auch noch mal sowas
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>This frank statement from Larian underlines once again that the Xbox Series S console is making some developers sweat as they try to optimize around the less powerful hardware. It's not the first time we've heard complaints about the Xbox Series S, after all.
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>Following the initial concerns relayed by respected studios like id, 4A Games, and Techland (some of them before the Xbox Series S even launched), the most obvious outcry happened when Rocksteady producer Fleur Marty defended the decision of his fellow Warner Bros. Montréal developers (who released Gotham Knights with a 30 frames per second cap on consoles) by calling the Series S a 'potato' that he considered responsible for hamstringing an entire generation of games. A few days later, a visual artist from Bossa Studios shared that many studios had been trying to get Microsoft to drop the requirement to launch Xbox Series S versions alongside Xbox Series X. That obviously hasn't been yet, though, and it's doubtful it ever will.


Wild Hearts, welches eh unter Performance-Problemen leidet, kommt auf Series S noch ein zusätzliches Stück schlechter weg, siehe Digital Foundry: [https://youtu.be/SY8iR-Y-PNo?t=662]

Microsoft hat uns da leider nen Bärendienst mit erwiesen. Klar, gibt bestimmt Leute die sich freuen für wenig Geld die neuesten Spiele spielen zu können, weil ihnen die Technik völlig egal ist. Aber für den Großteil der Nerds hier im Forum dürfte die XSS wohl eher ein Entwickler-hemmender Dorn im Auge sein.


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