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Autor: | lion88 | ||
Datum: | 11.11.22 20:06 | ||
Antwort auf: | Sonic Frontiers [PS4, PS5, XBOne, XBSeries, PC, Switch] von !!! | ||
[https://www.youtube.com/watch?v=MmD1PUgqzEk] The pop-in is the great equalizer 30 fps in all versions has bad framepacing similar to From Software games PS5 and XSX are literally the same Dynamic 1800p60 for performance mode. Locked 60 (outside of a few minor dips). 4k30 Better visuals/quality than the last gens versions XSS 1440p30 with better visuals than 1X X1X Dynamic 1800p30 but less visuals than XSS PS4 Pro 1080p30 Better visuals than 1X PS4 1080p30 with drops with respect to PS4 Pro X1 900p30 with lower visual quality Every version up to now has pretty good lighting quality. The visual differences is more about details like trees and etc. Switch 22m48s Hallo Big N, schön langsam wäre es an der Zeit für neue Hardware... Impressive that it runs but the cuts are severe. Play it elsewhere if you can. Downgrades are mostly expected but it's still playable Pop-in is even crazier here Still has GI but not as good? Motion blur completely disabled A lot of effects are completely gone lol. Trees described as lower than low settings LMAO. Longer load times There are framerate dips and the same framepacing issues Docked 720p30 in cyberspace but the visuals are pretty decent Portable 480p30 in cyberspace but the visuals are pretty decent PC As long as you have a mid-range PC, it'll just run at 60 fps no issue No compilation stutter Fast loading time Good mouse and keyboard Disappointing options 60 fps cap No ultrawide support Not many settings at all lol. It's not really scaleable. Highest settings equivalent to PS5/XSX Good PC port overall |
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