Thema:
Zum Raytracing und PS5/XSX und XSS flat
Autor: Pfroebbel
Datum:04.11.20 18:55
Antwort auf:Watch Dogs Legion von Pfroebbel

[https://wccftech.com/xbox-series-s-runs-watch-dogs-legion-at-dynamic-1080p-rt-is-slightly-better-on-pc-than-on-consoles/]

...we were able to receive extra tidbits of information from Galvin Whitlock, Lead Programmer at Ubisoft, such as the target resolution for the game on Microsoft's smaller, cheaper, and less powerful next-gen console.

The Highest target resolution on Xbox Series S for Watch Dogs: Legion will be 1080p (dynamic).


We also inquired as to the different implementations of ray-traced reflections across PC, PlayStation 5, and Xbox Series X. PC has a slight advantage.

"The fundamentals of the ray-tracing are the same across all platforms that support it. For RTX on PC, we do ray-tracing for rougher surfaces in more situations. Ray-tracing relies on a simplified version of the world that we trace rays into. This has been optimised individually for each platform to maximise the number of rays we can process. Overall, the look is similar on all platforms supporting ray-tracing, but side-by-side, only experts will be able to spot differences"

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