Thema:
Party-Chat über P2P wird nach und nach abgeschafft flat
Autor: Lynne
Datum:04.11.20 09:14
Antwort auf:XBox Series S & X Nr. 5 - Final stretch to release von Lynne

[https://www.eurogamer.net/amp/2020-11-03-microsoft-phasing-out-xbox-party-chat-p2p-voice-connections-to-beef-up-security]

Microsoft is phasing out peer-to-peer (P2P) voice connections for Xbox party chat to beef up security.

Xbox engineer Bill Ridmann took to the Xbox One subreddit (thanks, PureXbox) to respond to a user who issued a warning to the new wave of Rainbow Six Siege Xbox players sparked by the competitive multiplayer shooter's arrival on Game Pass.


"With Rainbow Six Siege now on GamePass, here's a reminder to not accept random party invites!" redditor KinoTheMystic wrote.

"Players can DDOS your network through this using your IP address if you join. Received an invite last night from an enemy player and had to tell my friend not to accept it."

This post sparked a reply from Ridmann, who confirmed P2P voice connections for party chat will be completely phased out in favour of making parties server based. This means players won't make direct connections to other party members, and therefore cannot see each other's IP address.


Gute Idee. Man kann auch aktuell schon dafür sorgen, dass eine Party auf die MS-Server wechselt, in dem man die Einladung über die Mobile-App annimmt.

Lynne


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