Thema:
Godfall - PS5 / PC flat
Autor: Pfroebbel
Datum:13.12.19 09:30

'Loot Coop Slasher' für bis zu drei Spieler

Our next AAA title is a loot-driven action RPG with third-person real-time melee combat. It’s a Looter-Slasher played better together with friends.
Drawing upon brand-new high fantasy IP written by Hugo Nebula award winners, Godfall is developed in Unreal Engine 4 for exclusive release on PC and next-gen Consoles.

[https://cdn1-www.playstationlifestyle.net/assets/uploads/2019/12/ezgif.com-resize.gif]

Auch wenn der Trailer mir eher nicht so gefällt

[https://youtu.be/xi6V92jh9O4]

Sieht das Gameplay Gif in diesem Artikel doch ganz nett aus (Edit: siehe auch oben)

[https://www.playstationlifestyle.net/2019/12/12/godfall-ps5-tech-controller-world-gameplay-keith-lee-interview/]

PSLS: WHAT UNIQUE BENEFITS ARE YOU GETTING BY DEVELOPING GODFALL ON NEXT-GENERATION HARDWARE? WHY MAKE IT A PS5 EXCLUSIVE RATHER THAN A CROSS-GEN RELEASE WITH PS4?

KEITH LEE: The exceptionally powerful SSD on the PlayStation 5 offers a new level of detail for each individual object as well as seamless loading of our expansiveness world. Our combat is kinesthetic in nature, so the new controller’s “adaptive triggers” and haptic feedback will make moment-to-moment combat feel exhilarating and visceral.


gesendet mit m!client für iOS


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