Thema:
EDIT: Update! flat
Autor: Kilian
Datum:15.05.19 13:11
Antwort auf:immer noch nicht? von Wurzelgnom

>So lange fasse ich online auch nicht an, keine Lust auf die Spacken die einen ohne Grund umballern

Das ist (angeblich) schon sehr viel besser geworden. Vielleicht mal wieder einen Versuch wert!?

EDIT: Es gibt eine neue Mechanik, die erzieherisch wirken soll:

Added the ‘Hostility’ system to Red Dead Online that builds upon the changes to player Radar blips from the previous Title Update:

- Depending on their actions, players will now be labelled with one of three Hostility levels - Low (dark blue Radar blip), Medium (pink) or High (dark red). Your current Hostility level can be seen in the Online Options section of the Player menu.

- Players with higher Hostility levels will still receive the same punishments as the previous update, causing them to appear at longer distances on the Radar/Map and respawning further away when dying

- A player’s Hostility level will not be affected when killing players through PvP gameplay such as Showdown Modes or when instructed to via Free Roam Events with PvP elements

- Players can attack other players with a High Hostility level without any negative changes towards their own Hostility level

- A player’s Hostility level will slowly reduce over time when not performing any hostile actions towards other players


Mehr Infos unter [http://support.rockstargames.com/articles/360022898254/RDR2-Title-Update-1-09-Notes-PS4-Xbox-One]

Davon ab verstehe ich auch nicht ganz, warum Rockstar keine privaten Lobbies zulässt. Zu wenig Leute online!?


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