Thema:
Rift-S: $399, Frühling, 2560x1440, 80Hz, LCD statt OLED flat
Autor: membran
Datum:20.03.19 16:27
Antwort auf:PC-VR #8: Nicht ohne meine Pimax! von Midnightmaster

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[https://www.roadtovr.com/oculus-rift-s-specs-release-date-announcement-gdc-2019/]

[https://uploadvr.com/oculus-rift-s-official/]

Oculus today announced the new Rift S headset which ditches external tracking sensors in favor of a five-camera inside-out tracking system. The headset also gets a slight bump in resolution over the original Rift while moving from OLED to LCD displays. A brand new head mount design revamps the headsets ergonomics with a ‘halo’ style strap and top strap. Rift S will be priced at $400 at launch this Spring.

Rift S is Oculus’ first new PC VR headset since the launch of the original Rift back in 2016, but the company has made quite clear that this isn’t a ‘Rift 2’, hence the use of the ‘S’ moniker, which Oculus chose to signify that Rift S is a replacement for Rift, not a sequel.



Pricing: $399
Availability: Spring 2019
Weight: A little more than Rift
Display:
Resolution: 1,280 × 1,440 per eye (2,560 × 1,440 total)
Type: Single fast-switch LCD
Refresh Rate: 80Hz
Field of View: ‘Slightly larger than Rift’
IPD Adjustment: Software only
Tracking:
Type: ‘Insight’ inside out – five cameras
Capabilities: Supports 6 degrees of freedom head and controller tracking
Recommended Environments: It should work in almost any lit indoor environment.
Recommended Playspace: Oculus Rift S works with your environment, so you can play standing or sitting, in spaces big or small.
Tether:
Length: 5 meter
Connections: DisplayPort 1.2 & USB
Passthrough:
Passthrough+: Low latency stereo-correct passthrough video
Guardian: Boundaries traced from inside headset using passthrough
Recommended PC Specs: Same as Rift except need DisplayPort 1.2 or later and just one USB 3.0 port instead of three


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