Thema:
DICE reddit mit bekannten Battlefield V issues flat
Autor: TroyMcClure
Datum:23.11.18 17:04
Antwort auf:Battlefield V von Fred LaBosch

[https://www.reddit.com/r/BattlefieldV/comments/9vclld/battlefield_vs_known_issues_list/]

Ein paar meiner Highlights:

- The user remains stuck in the Assignments menu while the pre-round breaks and after the EOR or in the Server Info page

- TTK (Time to Kill) / TTD (Time to Death)

Balancing

We are currently looking into further improvements to TTK and TTD.

- Planes - Bomber Issues - There are various issues with bombers that we are addressing in an upcoming update:

Re-supply positions are too close to the infantry combat area, they will be moved to the edge of the flight radius.

Re-supply time is instant when flying through the re-supply position, combined with the above players can make loops bombing the field. The Beta had a reload, but it was broken and we addressed it in feedback by eliminating it entirely. It was necessary to balance and we will fix it and reinstate the reload timer since simply flying to the re-supply point has proven inadequate to address the frequency issue.

Flak damage vs. bombers should be increased. Bombers have a reduced Flak damage, making them harder to take down due to them being bigger and easier targets. Unfortunately this reduction is simply too much, so we will increase the damage Flak does to the bomber classes. Feedback is clear that fighters are already plenty vulnerable to Flak, and no change is currently needed to those planes. Additionally we will fix some bugs with Flak that caused bombers flying directly away from a Flak to be invulnerable to the flak damage. Since this is a combined effect we are being careful not to over buff flak vs bombers, since they will take damage in a more consistent manner with the bug fix.

Restrict plane spawning in beginning of round to prevent an immediate bombing of the clumped up group of players in their scripted spawn.


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