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Autor: | gameflow | ||
Datum: | 17.02.18 09:36 | ||
Antwort auf: | RiME von Adema | ||
Ein neuer Patch steht vor der Tür. Vielleicht wird das Spiel dann "brauchbar": RiME Switch 1.0.2 Patch Notes - Increased visual fidelity, bloom and post-processing - Sharpened image resolution - Opening Cinematics visually improved - Fixed possible stage exploits that would enable players to skip parts of the stages - Increased texture quality in specific areas - Increased view distance - Fixed an issue with foliage density, shadows, and render distances - Updated texture mipmaps for the Fox - Improved global mipmaps - Improved shadow distance and quality - Fixed instances of foliage pops - Stabilized FPS - Optimized the Boys cape and hair physics - Rebuilt streaming volumes - Fixed an issue that allowed you to see outside of the map in later stages. - Updated lighting to prevent bleed through - Updated the quality of trees in earlier stages where they would display poorly. Quelle: [https://www.greybox.com/rime/en/community/rime-switch-v102-update/] |
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