Thema:
Skyrim VR Port Is A 'Complete Dumpster Fire' flat
Autor: Slochy
Datum:28.08.17 11:27
Antwort auf:PC-VR #7 Virtueller pun here von Gramatik

Wenig überraschend.

[https://www.kotaku.com.au/2017/08/report-skyrim-vr-port-is-a-complete-dumpster-fire/]

"The movement is all wrong. Handled via teleporter. You blink in and out of existence. A relaxing immersive walk through Skyrim is impossible ... The combat is all wrong. Handled via a waggling sword and an unlimited point-and-forget flamethrower. Enemy AI not adjusted for new controls ... Adding insult to injury, it looks like they had to lower all the settings to "garbage mode" to get it working in VR."

"[In the non-VR version when you're going through the wilderness, you'll get jumped by 10 bandits. That is not at all the case anymore — every single enemy I saw fought me one-on-one ... it was super, super simplified; the world was basically empty."


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