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Autor: | HomiSite | ||
Datum: | 23.10.11 00:36 | ||
Antwort auf: | Patch 1.2.1 (PC) von HomiSite | ||
Am 20.10. und damit nicht einmal zehn Tage nach 1.2.1 erschien ein weiterer PC-Patch. Auf welcher Version sitzt eigentlich die Konsolenversion? The PC patch 1.3 is now available. Steam will update the game automatically. This patch includes the following fixes: 1) Gameplay improvements: · Level cap raised to 60 · New blueprints for weapon mods added · Infected damage reduced · Infected no longer interrupt player attacks · A series of improvements to subsequent playthroughs implemented: o quest XP rewards adjusted o XP rewards for challenges adjusted o in subsequent playthroughs XP is awarded for all quests completed in co-op · Purna’s ammo carrying capacity increased by 50% · Character state from a save game can now be loaded when using the Start from Chapter option · New balancing option added: enemy levels can now be adjusted independently for each co-op player · Players respawn with more health · Lock pick skill level required to open a lock is now clearly indicated · Improved rewards in weapon crates · All weapon crates now contain rewards 2) Fixes and interface improvements · Fix: players are no longer left without a weapon after dropping the equipped item and healing with a medkit. · Fix: equipped items no longer swap mysteriously after drinking an energy drink · Tweak: healing with medkits from inventory works better, makes smarter choices of medkits · Fix: loot from dead enemies is now always identical for all co-op players · Fix: Purna no longer finishes her Fury with fists equipped · Fix: map tracking after death · Fix: zone info in the quarantine zone (City of Moresby) · Tweak: respawn point selection is now smarter 3) General · Improved stability and network performance in co-op · V-sync option added · Quest and reward fixes implemented |
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