Antwort auf den Beitrag "Re:1.1.2 Patch Notes - hoover muss noch mal ran" posten:
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>An seine Livery-Files meine ich. :) > >[i:Introducing the 1.1.2 update! It's been in beta for a while as we've been very busy with the 1.2.0 update and console preparation. > >features >added group videos that have been unlocked by the player to extras menu. >added new class unlock sequence in career mode for more hype! >damage is added to the car after every stage according to the damage setting and stage distance. >cars on wet stages are shinier and wetter looking. dirt will also look muddier and a bit more diffuse on dry stages. > > >improvements >crowd system should now respond correctly to change in settings. >reorganized extras menu >[b:increased car livery texture size from 1024x1024 to 2048x2048 which makes them much clearer] >made the new group 4 heritage cars smaller. >on car chooser menu, keep car rotation between car selections >ai gets more damage after every stage according to the player's damage setting >baked water material to be more performant > > >fixes >added missing side mirrors and wind wipers to the original >fix bug where replay ui could remain on screen after exiting replay >fix bug where button mashing 'submit' after restarting race from pause menu would result in continuously restarting >fix bug where the hidden photomode hud would display after taking a screenshot when it should remain hidden >fix grass visible through prop car on villacidro >fix sign always knocked on vestpollen >fix explosive pole on nasu highland >fix incorrect fence colliders on nikko >fix bug where simulator achievement could be awarded without the player finishing in first place >fix ghosts not functioning correctly on haapajarvi >fix issues with removing files from screenshot folder >fixed a Finland road having weird bumps >mac case-sensitive save fixes >ghost corruption fix >volumetric lighting fix for mac >photo mode effects fix >fixed a floating jump arch on normarkku > >We've been going hard on the 1.2.0 update which will be going into beta testing hopefully in May.]
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