Antwort auf den Beitrag "Re:Steel Assault - A 16-bit Action Platformer" posten:
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>Ich mach hier mal wieder ein bisschen Werbung für ein schönes 16-bit Action Spiel. Hoffentlich finden die Entwickler einen Publisher, damit das Ding auch auf die Konsolen kommt. > >Trailer: [https://youtu.be/GJGQdUqO_Jo] > >Website: [http://steelassault.com] > >[img:http://steelassault.com/img/logo.png] > >[i:[b:Fast-paced 2D platforming:] Dynamic, fluid sidescrolling combat with a stylish moveset and tons of enemies / bosses to fight. > >[b:16-bit post-apoc style:] A beautifully fleshed-out sci-fi world, rendered in detailed pixel art and backed by fiery FM-synthesized tunes. > >[b:Unique zipline action:] A new twist on classic grappling-hook mechanics, opening up fun movement possibilities. > >[b:Classic structure:] No aimless wandering, straight-line corridors, or design-by-algorithm. Just hand-crafted stage-based action.] > >[img:http://steelassault.com/img/2_boss.jpg] > >[img:http://steelassault.com/img/3_zipline.jpg] > >[img:http://steelassault.com/img/1_monumentCollapse.jpg]
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