Antwort auf den Beitrag "Re:(Polygon) Never-ending crunch" posten:
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>[https://www.polygon.com/2019/4/23/18507750/fortnite-work-crunch-epic-games] > >"[i:Crunch is the name given to working intense overtime, sometimes for stretches that last weeks or months. In the game industry specifically, it was generally associated with the period leading up to a game’s launch. But in the age of early access releases, post-launch updates, downloadable content, and games as a service, crunch can be a constant problem.]"
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