Thema:
one of the best-looking games of this console generation flat
Autor: lion88
Datum:23.06.25 14:25
Antwort auf:Death Stranding 2: On the Beach von Pfroebbel

[https://www.eurogamer.net/digitalfoundry-2025-death-stranding-2-tech-review]

[https://www.youtube.com/watch?v=-ApWCtAuKcI]

That technology is rooted in the Guerilla Games Decima Engine, which has been deftly utilised by KojiPro's development team to create some truly outstanding dynamic landscapes. The leap here is perhaps not quite on the same level as we saw with the two Horizon games, but that's only because the original Death Stranding set the bar so high. The first key improvement here stems from fine detail, with rock formations, vegetation and other natural elements holding up under closer scrutiny. The game opens in a gorgeous mountain range with a level of detail reminiscent of Epic's Nanite virtualised geometry demos, without relying on such tech. The entire game is packed full of exceptionally fine detail, both near and far, building on the already great results in the first game.

John auf ResetEra: One thing I'm still uncertain about is whether PSSR is used. The base resolution being similar to PS5 makes me think it is as the results are a -LOT- better despite similar pixel count...but it could also be GG's solution from HFW. Difficult to say. Point is - it looks super sharp on the Pro.


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