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Autor: | deros | ||
Datum: | 14.11.24 16:16 | ||
Antwort auf: | Re:Schlecht geschrieben und gekaufte Bewertungen? von RouWa | ||
>>Was soll das beweisen? Ist halt eine gängige Formulierung ähnlich wie "Fans greifen zu" > >Ist es in diesem Fall 100%ig nicht. Zeig mir den Testbericht zu irgendeinem anderen Spiel bei dem diese Formulierung verwendet wird. Resident Evil 7 is a scary return to form. It brings out the best qualities of the series. [http://www.digitaltrends.com/game-reviews/resident-evil-7-review/] A true return to form for the long running series, Resident Evil 7 reinvents itself while still retaining that classic RE feel. Delivering a real horror experience, the game can definitely scare, but it also just works as a fun and engaging survival experience. [http://attackofthefanboy.com/reviews/resident-evil-7-biohazard-review/] The newest Resident Evil is a return to form for Capcom's wayward horror series — and twice as terrifying when played in VR [http://business.financialpost.com/fp-tech-desk/post-arcade/resident-evil-7-biohazard-review-capcoms-survival-horror-series-goes-back-to-basics-and-is-better-for-it] Resident Evil 7: Biohazard is a true return to form, and one of the scariest games in years. It’s only let down by the fact it loses its fear factor by slightly outstaying its welcome. [http://wccftech.com/review/resident-evil-7-survival-horror-king/] Despite the change in perspective, Resident Evil VII is a triumphant return to form, delivering the tense action and classic B-movie camp that made the series iconic. [http://www.pcmag.com/review/351437/resident-evil-vii-biohazard-for-pc] Capcom has merged classic and modern mechanics effortlessly to deliver the best Resident Evil we’ve seen in years. It marks a true return to form for the undead franchise. [http://www.criticalhit.net/review/resident-evil-7-biohazard-review-terrifying-excellent-return-form-undead-franchise/] Resident Evil 7 is a classic reinvention of the revered franchise. Even an overblown story can't derail a triumphant return to form for the masters of horror. [http://wegotthiscovered.com/gaming/resident-evil-7-biohazard-review/] “RE7” marks the return to form for the long-running series. This is the best “Resident Evil” game since “RE4.” It combines scares, puzzles and gameplay, and its inclusion of VR is a bold choice that pays off for those who want to experience the scares on another level. Even if it doesn’t quite stick its landing, “RE7” is one of the best mainstream horror games in a long time. [http://communityvoices.post-gazette.com/arts-entertainment-living/the-game-guy/item/40650-resident-evil-7-reinvents-the-series-in-all-the-right-ways-review] Resident Evil 7 marks a return to form for the series after the much maligned Resident Evil 6. If you disliked the action of the last few main titles and prefer a more intimate, suspenseful experience, then make sure to eat up on this gory heaping of horror, just like Marguerite Baker tells you to do. [http://www.rgj.com/story/life/2017/02/13/gutsy-move-resident-evil-7-review-technobubble/97869810/] A wonderful return to creepy form for the venerable horror franchise. [http://www.pcinvasion.com/resident-evil-7-biohazard-review] A breathtaking return to form [https://www.gamestm.co.uk/reviews/resident-evil-vii-biohazard-review/] Resident Evil 7 is a welcome return to form and an excellent change of pace from a lot of the gaming fare that's either out or coming out. I'd recommend it to anyone, whether they like horror or not. There's a lot of good work in here, and if it takes getting frightened once in a while to see it, I say it's worth opening that door. [http://worthplaying.com/article/2017/2/6/reviews/102301/] Gibt wahrscheinlich noch tausend weitere Resident Evil 7 Reviews, die diese Formulierung enthalten. Aber a) habe ich nur die genommen, in der die Formulierung bei Opencritic im zitierten Blurb enthalten ist und b) habe ich irgendwann die Lust verloren mich bei OC weiter durchzuklicken. Und RE7 war das erste und einzige Spiel bei der ich nach der Formulierung geguckt habe. Warum? Weils das erste Spiel ist, das mir spontan einfiel, als ich an erfolgreiche Spiele dachte, die auf ein geflopptes Spiel folgten. Du wirst diese Formulierung aber wahrscheinlich bei so ziemlich jedem Spiel finden, das für eine angeschlagene Reihe oder ein angeschlagenes Studio eine, nunja, return to form ist. Weils in dem Kontext eine wahnsinnig geläufige Formulierung ist und Bioware mit Andromeda und Anthem zuletzt zwei Superflopps produziert hat lol. |
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