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Autor: | lion88 | ||
Datum: | 17.10.24 20:22 | ||
Antwort auf: | Horizon Zero Dawn / No. 3 / Winter is coming on PC.... von generyx | ||
[https://blog.playstation.com/2024/10/17/horizon-zero-dawn-remastered-a-deep-dive-into-its-enhancements/] Schon ein großer Aufwand und fast etwas merkwürdig, dass man 20 Mio. Spieler die Möglichkeit für ein 10 Euro Upgrade gibt, während Until Dawn um Vollpreis verkauft wird. Mark Bazelmans, Senior Technical Artist: “Horizon Zero Dawn has almost 300 conversations and well over 3100 dialog options, so we needed to find a way to easily integrate this huge number of updated animations into the conversations. We created a tool with Python to process the almost 2500 mocap files that Guerrilla provided to replace the original animation in the conversations, removing deprecated events and replacing those with the mocap and setup.”“We then focused on creating a pipeline in Maya for our animators to easily load, edit and re-export the individual mocap files for any other edits that were needed, such as finger animation, art direction feedback and fixes. Animators could select the conversation and subsequent dialog option from a list which created the scene from scratch, or simply opened it if it already existed. Our tool referenced the characters and imported the dialogue audio, so the animators could time the movement better and create the camera cuts and layout. Later, we extended this pipeline to also include existing animations for both conversations and cinematics, as some of these also required edits. Our animators could then go into Guerrilla’s DECIMA engine and edit or change the updated conversation.” |
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