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| Autor: | Lynne | ||
| Datum: | 11.04.23 13:52 | ||
| Antwort auf: | Hi-Fi Rush [Xbox, PC, PS5] von Deashcore | ||
Andere Titel sind bei so einem Zeitraum nach dem Release schon im zweistelligen Update-Bereich ;) [https://bethesda.net/en/article/61cmfd6FFIPk2J38XoJFTr/hi-fi-rush-update-3-patch-notes] Neben ein paar Bugs gibt's weitere Unterstützung: 2D Rhythm Game Assist (Located in the Accessibility Menu) Available on Easy and Normal difficulty settings, this feature offers a wider window of success for timed inputs. Note that the frames added for successful inputs varies based on the BPM of the music playing during that Track. Missing inputs will still allow players to complete the Rhythm Game (instead of instantly failing); players must input at least 70% of the correct inputs to succeed. Events this feature applies to include: Generators found in Track 01 and Track 03 Destroying the AR lens in Track 04 Activating the Data nodes in Track 05 Destroying the barrier in Track 11 Auto Rhythm Parry Available on Easy and Normal difficulty settings, pressing and holding the button for the first action in a forced parry event (or dodge) will allow Chai to automatically parry or evade subsequent actions in the event. Missing the initial action is okay, so long as players press and hold the input for the subsequent action. A player must still parry most attacks (approximately 70%) to ‘succeed’ in these game events. In a Rhythm Parry Attack, players must still press attack or parry to the Beat Hit prompt to deal the finishing blow. This action can be used on: Rhythm Parry Attacks (regular enemies and bosses) VU-REV’s grab attacks that require dodging Lasers that require parrying to destroy Please note that 2D Rhythm Game Assist and Auto Rhythm Parry are only available on Easy and Normal difficulty modes. Lynne |
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