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Autor: | tikiman | ||
Datum: | 01.04.23 07:48 | ||
Antwort auf: | Re:Läuft mal wieder astrein... von KO | ||
>Hast du irgendwo einen Beweis für die Story das die Shader nur für eine TReiberversion funktionieren? Lastly, we need to talk about Shader Cache Invalidation. This applies to both DX12/Vulkan State Caching and pre DX12/Vulkan driver side caching. Whenever you install a new driver, the driver has new code and references to go by. So whatever cache was generated before, now with the new driver, it's invalidated. The caching process needs to begin anew. It works exactly as before tho. So be calm, and keep gaming. [https://community.amd.com/t5/drivers-software/a-good-explanation-of-shader-caching-stutters-after-installing/td-p/565198] Das Steam Deck lädt btw auch nach fast jedem Software-Update die Shader neu runter, meist nur so 100-300kB pro Titel. |
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