Thema:
Variable Rate Shading ist wohl kaputt, patch incoming flat
Autor: tonynash
Datum:29.01.23 09:03
Antwort auf:Dead Space Remake [PC, PS5, Series X|S] von Fred LaBosch

VRS: 'some parts of the screen are shaded at low resolution supposedly when it's not noticeable based on certain criteria'

Digital Foundry's John Linneman:

[https://twitter.com/dark1x/status/1619264329517522946?s=20&t=3R5TTS0KkE3eCV0Vcy4aIg]

EA ist dran:

[https://twitter.com/dark1x/status/1619411689019162625?s=20&t=3R5TTS0KkE3eCV0Vcy4aIg]


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