Thema:
Halo: Eine "Plattform". Raytracing nicht zum Launch. flat
Autor: membran
Datum:24.07.20 16:01
Antwort auf:Xbox Series X Two von Fred Labosch

Per Patch dann. Außerdem soll Infinite für längere Zeit der letzte Halo-Release werden. Eine "Plattform", ja, aber kein GaaS, wie auch immer das miteinander zu vereinbaren ist. Dazu das übliche Geschwurbel vom Zehnjahresplan, der mich direkt mit Gruseln an Destiny denken lässt.

Ich mache mir Sorgen, Mama.

[https://www.ign.com/articles/halo-infinite-2-wont-be-happening-says-343-industries]

"(...) 343 is treating this holiday’s Xbox Series X flagship launch title Halo Infinite as “the start of our platform for the future.”
IGN spoke with Halo Infinite Studio Head Chris Lee ahead of today’s long-awaited gameplay reveal of Halo Infinite at the Xbox Games Showcase. During that conversation, Lee revealed that Infinite is the last standalone release for the franchise for the foreseeable future.

“Halo Infinite is the start of our platform for the future,” he said. “We want Infinite to grow over time, versus going to those numbered titles and having all that segmentation that we had before. It’s really about creating Halo Infinite as the start of the next ten years for Halo and then building that as we go with our fans and community.”

This does not mean that Halo Infinite is a live service game, a la Destiny. But it does mean that new story experiences will be told underneath Infinite’s umbrella, and it also means Infinite will be evolved technologically for quite a while. 343 confirmed that Infinite will get a free raytracing update sometime after launch. (...)
"

[https://i.imgur.com/DanKCe5.png]


< antworten >